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dc.contributor.authorR. Izquierdo, Luis
dc.contributor.authorS. Izquierdo, Segismundo
dc.contributor.authorH. Sandholm, William
dc.date.accessioned2019-06-12T09:33:15Z
dc.date.available2019-06-12T09:33:15Z
dc.date.issued2019
dc.identifier.urihttp://oer.just.edu.jo/xmlui/handle/123456789/263
dc.identifier.urihttps://wisc.pb.unizin.org/agent-based-evolutionary-game-dynamics/
dc.descriptionThis book is a guide to implement simple agent-based evolutionary models using NetLogo. All the models we implement are agent-based, i.e. individual agents and their interactions are explicitly represented in the models. To formalise agents’ interactions we use the basic framework of Evolutionary Game Theory. NetLogo is a multi-agent programmable modeling environment used by hundreds of thousands of students, teachers and researchers all around the globe. No coding experience is necessary to fully understand the contents of this book.en_US
dc.language.isoen_USen_US
dc.publisherIndependenten_US
dc.rightsAttribution-NonCommercial 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.titleAgent-Based Evolutionary Game Dynamicsen_US
dc.typeBooken_US


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Attribution-NonCommercial 4.0 International
Except where otherwise noted, this item's license is described as Attribution-NonCommercial 4.0 International